The amount of Cannons it has, also makes a difference The type of Ship you send, makes a difference Type of mission really makes a difference in GC and % of ship loss. Originally posted by gabcik&kubis:Green Behind the Ears: And anyone has an idea what are these probabilities and how they are counted? Are ships qualities (number of guns etc.) included? They were extremely lucky ones - 2 out of maybe 30 flutes already sent away. I had 1 lucky "pirate" and 1 "merchant-safe" flute, both totaling 10000 coins before being called back to port (subtract 2200 coins for buying one and salaries for crew). Good use of ghost ships from OW scenario.Īlso smaller military ships brig/corvette class even at full status tend to earn more many on pirating missions than when they are sold in port. 1st rate is probably even worse.įor heavily damaged ships it is quite opposite - they are not worth to sell them, but they have same income in these adventures - generally they over-pay themselves a lot. To send it for piracy action requires large crew and pure income may not be high enough before it is lost. If you capture intact man-of-war, you can sell it for ~1600 coins. The second one is more questionable.īig "Ships of war" seems to be poor choice, as they require too many men for not-that-high income. First one is IMHO generally good option as is cheap compared to income increase. So you may eventually buy cargo hold upgrade. carrack requires same crew for lower cargo = less income and greater crew salaries. Works statistically - of course.įlutes are great option - large cargo to low crew. Even if you buy them, they tend to bring more income than you payed for them and crew combined. Some general comments: To me it seems that what works the best is to get flute, reduce the crew to minimum required number (never send out ship with more men than necessary) and send it to do either safe job or piracy. is loss probability connected with the duration of the journey? Green Behind the Ears: And anyone has an idea what are these probabilities and how they are counted? Are ships qualities (number of guns etc.) included?Ĭalling them back to port can reduce likelihood of their loss? E.g.
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